
Linear vs. Choice-Driven Games: Which Narrative Style Reigns Supreme?
Different Strokes for Different Gamers: Exploring the Spectrum of Story-Driven Video Games The world of video games offers a vast landscape of experiences, and one of the key distinctions lies in how narratives unfold. A recent video by Casten aka Red Velvet, a gamer and teacher, explores this spectrum, contrasting linear story games with those that maximize player choice. Linear narratives, as exemplified by "The Last of Us," present a fixed storyline regardless of player actions. "The story plays out in the exact same way," explains Casten. In contrast, games like "Dishonored" and "Detroit: Become Human" offer significant player agency, impacting the narrative's outcome. "The way you choose to play can impact the outcomes," Casten notes. Casten also discusses the "butterfly effect" in games like "Until Dawn," where even small choices can lead to vastly different endings. This level of interactivity, however, often comes at the cost of narrative depth, as seen in open-world RPGs like "The Elder Scrolls" or "Fallout." These games, while offering freedom, sometimes struggle to create equally compelling narratives compared to their linear counterparts. Ultimately, Casten's video highlights the diverse range of gaming experiences available, catering to different preferences and priorities. The beauty of gaming, he concludes, is the existence of a niche for everyone.