
Take-Two CEO: Talent, Not Gaming, Is My Focus in GTA VI Development
Take-Two Interactive CEO Strauss Zelnick, in a recent CNBC interview, revealed his approach to leading the company behind the highly anticipated Grand Theft Auto VI. Zelnick, who admits he's not a gamer, stated, "My role is to attract, retain, and motivate the best talent in the business." This statement underscores his focus on leadership and talent acquisition, rather than direct involvement in game design. The interview also touched upon the recent delay of GTA VI, further highlighting the complexities of managing a large-scale game development project. Zelnick's candidness and business acumen make this interview a valuable resource for understanding the challenges and strategies of leading a major entertainment company. His perspective offers a unique insight into the industry, moving beyond the technical aspects of game development to focus on the human element of leadership and talent management. The interview serves as a testament to the importance of a strong leadership team in navigating the complexities of the gaming industry.