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Indie Game Studio Prioritizes Quality Over Size in Next Game Development
Clair Obscur, creators of the hit game Expedition 33, are planning their next game while maintaining a small team. The studio's CEO has emphasized the importance of agility and strong decision-making, citing industry examples such as Ocarina of Time and Half-Life 2 to demonstrate that smaller teams can produce high-quality games. "We believe our tight-knit group allows for better collaboration and long-term sustainability," said the CEO. While details about the upcoming game are still under wraps, the team is enthusiastic about building on the success of Expedition 33. This strategic approach offers a compelling case study for the gaming industry.
22 days ago
GB
United Kingdom
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gaming