
Outer Worlds 2's Chaotic New 'Flaws' System: Hilarious Perks and Unexpected Consequences
Outer Worlds 2's Hilarious New 'Flaws' System: A Gameplay Deep Dive Obsidian Entertainment has unveiled a unique new gameplay mechanic for their upcoming title, Outer Worlds 2: a "flaws" system that allows players to choose perks with comical consequences. Game Central, a popular gaming news outlet, recently released a video showcasing this system. The video highlights two key examples. One flaw allows players to move significantly faster, but at the cost of their character emitting a loud, popping noise whenever they stand up. This can be disruptive and humorous, depending on the player's approach. Another flaw presents a more strategic element. Players can choose to have a chance of automatically stealing items they look at, with the benefit of selling these stolen items for more in-game currency. However, this also comes with the risk of unintentionally stealing from NPCs, potentially leading to negative consequences. "A 'chance of randomly stealing something you see' is madness," commented Game Central in their video, highlighting the unpredictable nature of this perk. The introduction of this "flaws" system adds a layer of unpredictability and humor to Outer Worlds 2, promising a unique and engaging gameplay experience. The system's potential for both strategic advantage and chaotic consequences is sure to provide players with a memorable adventure.